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- on exitFrame
- global gvCurLetter, gvCurNumber, gvBackgroundSprite, gvTrack
- if soundBusy(1) then
- if gvTrack = 2 then
- set vColorCast to gvCurLetter & gvCurNumber & "color"
- if the castNum of sprite gvBackgroundSprite <> the number of cast vColorCast then
- set the castNum of sprite gvBackgroundSprite to the number of cast vColorCast
- puppetTransition(23, 1, 20, 1)
- end if
- end if
- go(the frame)
- end if
- end
-